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PBBans
TeamIHS Bans

IHS COD4 Server




[IHS] CoD4 Server

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Important Links


PBBans.com
 
 
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CoD Tracker
 
 
TeamWarFare League - Community Based Gaming
 
 
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Gameservers.com - Frag not Lag

 

©2006 MECHWARRIOR4.NET


Announcements
Gaming: PBBans HUB Turns Two  | Reads: 92

On June 23, 2006 we released the first public beta of the PBBans Hub. The idea of the first multi-stream solution with live banning excited many of our members and it was a hit from the beginning. At first, it was a very basic system with a bare minimal streaming interface and no real user control. It was a basic streaming interface.

One year later our server count went from less than 200 repository servers to over 1200 hub streaming servers. This was a pleasant surprise for us as we never expected so many people to have an interest in the first year. Also over 95% of our streaming members switched over from the repository system to the PBBans Hub.

Today after two years, we are past the 4200 actively streaming mark with close to 5000 servers total. We have also made the repository a legacy method of streaming to PBBans. We have added many new features to the PBBans Hub such as Generic CVAR Scans, Generic BIND Scans, Cheat File Scanner, ban announcements, server greeting messages, and advanced league integration. This is just a few changes of the PBBans Hub itself.

Many things have changed at PBBans over the last 2 years and there will be many more to come. We would like to thank the community for your continued support and look forward to bringing you more cool features in the future.

Original Post


Posted by ihsadmin on Tuesday, June 24 @ 11:44:22 CDT
(comments? | Gaming | Score: 5)

Announcements
Gaming: PBBans/TeamWarfare Partnership  | Reads: 88

This partnership provides TWL access to our newly launched LCP to help keep their matches as clean and fair as possible. TWL has made it mandatory to stream participants servers to PBBans as part of their anti-cheat solution.

Also TWL has provided a XML roster feed for the PBBans MLi

PBBans Forum Post

TeamWarfare Forum Post


Posted by ihsadmin on Saturday, June 21 @ 17:16:46 CDT
(comments? | Gaming | Score: 0)

Announcements
Gaming: Quake Live to use Punkbuster  | Reads: 61

id Software, Inc. has contracted with Even Balance, Inc. to integrate PunkBuster™ Anti-Cheat software into the upcoming, free-to-play, web browser based multiplayer game, QUAKE LIVE™. We will soon be opening a section on our website to support PunkBuster™ for QUAKE LIVE™.

EvenBalance Announcements

Quake Live

id Software

PBBans News


Posted by ihsadmin on Thursday, June 19 @ 15:58:46 CDT
(comments? | Gaming | Score: 0)

Announcements
Gaming: Public Gaming Night (PGN 3)  | Reads: 145
America's Army

You asked for it and we've brought it back!

Public Gaming Night (PGN 3) is back with a new twist; this time we'll spend the night battling on all community created maps!

For those of you not familiar with a PGN event, this is where you get to shoot it out with the Development, AACM, Beta, and Volunteer teams. The past two events were a great success and everyone involved reported they had a terrific time playing against and alongside the America's Army Staff.

UPDATE - UPDATE - UPDATE

The day that we've all been waiting for is here! That's right, starting tomorrow, Saturday, June 14 at 3PM EST we'll begin our third gaming event with the America's Army staff!

This is your chance to play alongside (or against) the AACM, Volunteer or DEV teams and show them what you've got! To participate, you'll first need to make sure you have the maps which will be featured for this event.

The maps chosen for the event are:


  • NightFight
  • Oil Rig
  • SF Hotel
  • KTS_Facility 109


We've made a small map pack to make things easier. To grab all the PGN3 maps, please use the following link:

http://www.americasarmy.com/do...aps.zip

After downloading, please unzip the file and place the maps in your America's Army/Maps folder. If you need assistance with this, please visit AA-IRC (see below).

Next
connect to the America's Army IRC Network, and once connected, you'll be able to locate the server details in the topic of the America's Army channel (#americasarmy).

When: Saturday 14 JUNE beginning at 3 pm EST until ?
Where: America's Army IRC network, #americasarmy
How: Connect to America's Army IRC network:

  • Launch your game and click MAIN MENU
  • Click AA BROWSER
  • Click CHAT
  • Click CONNECT next to SERVER
  • For CHANNEL select #americasarmy
  • Click JOIN next to the CHANNEL you?ve selected.

Or, you can join AA-IRC through our web client:

  • VISIT the America's Army Web IRC page here: http://irc.americasarmy.com/
  • Type in a desired USERNAME
  • Click the drop down box next to CHANNEL and then select #americasarmy
  • CLICK "I confirm that I have read, understood and accept the ROE"
  • Click CONNECT

 

Read the Original Post HERE


Posted by ihsadmin on Friday, June 13 @ 19:52:11 CDT
(comments? | Gaming | Score: 0)

Announcements
Frontlines: Fuel of War Patch 1.1.0 Released  | Reads: 41

The servers have been updated and the patch is available here:

http://www.kaosstudios.com/ffow-patches/

Steam and TryMedia should be releasing updates to their digital download customers shortly.

Release Notes

New Features

  • PunkBuster anti-cheat has been added
  • Spawn Protection – To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action

New Server Browser

  • Phase 1 of the NEW Server Browser
    • New streamlined design with easy to use layout
    • Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
      • Server Name filter will search entire through entire server names for matching criteria
      • Player filter will default to the minimum number entered.  This field also accepts ranges such as 10-40
      • Ping filter will take the number entered as the max ping allowed.  This field also accepts ranges as well
    • Server Information Box
      • Added server IP display
      • Added server name display
      • Added text clan/server company/message of the day support
    • Added ability to cancel server search and the server browser will continue to display already pulled servers
      • Can apply filters to pulled servers
    • Server browser no longer refreshes when coming back from the server info screens
    • Enter IP address can now use IP’s with ports and can use alpha characters

Gameplay

  • Players can no longer stick landmines onto their legs
  • Invert controls for land vehicles has been fixed
  • Turrets will no longer continue firing when squad menu is raised
  • All passengers in a vehicle will see hit notifications
  • Sentry guns take slightly less damage to destroy
  • Sentry guns will cause slightly less damage
  • Sentry guns will no longer respawn after being destroyed (single-player game)
  • Grenade launcher damage vs infantry has been slightly reduced
  • Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon
  • Character Movement Changes
    • Forced pause which prevented the player from moving when recovering from a jump has been removed
    • Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
    • Multiple fixes should result is much less visible “sliding”, “worming” and “Dolphin” effects from transitioning between crouch to standing, crouch to prone and prone to standing
    • Sprinting while crouched or prone has been removed
    • Jumping from and to prone should now be impossible
    • A minimum timer has been set in between changing positions.  (This will prevent crouch/prone spamming)
    • Character ground speed has been slightly increased, this includes strafe speed
    • Free fall speed has increased for a more realistic feeling
  • Single Player: Graveyard – Destroying all tanks will now always advance the frontline properly

User Interface

  • Action key (E) can now be changed to any key. This key is also used for “Exit Vehicle” functionality and is listed under Infantry controls.
  • Scoreboard bugs related to double entries and zero point entries fixed
  • Scoreboard now displays server name, server IP and personal ping
  • Player can now paste text longer then the max characters set for a text box

Crashes

  • Fix for reported ATI X800/X850 user crashes on start up
  • Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab)
  • Added NULL check to stop players from inputting illegal characters and crashing the game
  • Systems with the Ageia PhysX card will no longer result in game crashes
  • Server crash caused by PhysX issue has been addressed

Localization

  • Polish language fixes to load screens and gameplay text

Miscellaneous

  • Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection

Known Issues (to be addressed in a hotfix coming shortly)

  • Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch
  • Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash
  • Effective melee distance to be reduced
  • When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window

Link to Original Story Here.


Posted by ihsadmin on Friday, June 06 @ 13:08:01 CDT
(comments? | Score: 0)

26 Stories (6 Pages, 5 Per Page)
[ 1 | 2 | 3 | 4 | 5 | 6 ]
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